Sunday, April 26, 2009

Xbox 360 - Wanted: Weapons of Fate

Wanted: Weapons of Fate from Grin/Warner/Universal

Game Type: Third Person Shooter
Rated M for Violence, Language


I purchased this game hoping it would be a reasonable shooter. Unfortunately, this game is relatively one tracked, repetitive and hard to control. But, it does have a few redeeming merits.

Story

The story is simple. Your character's mother was killed by an assassin and this has forced your character to become a killer in retaliation. So, now the character is a trained killer. Unfortunately, most of this game feels like a rip-off from Harry Potter. It kind of reminds me of Harry Potter with guns. The character even looks a little like Harry Potter. From Warner Brothers, I can understand why they might want to recapture that success with that formula. So, enter this game: Wanted.

Gameplay

This is where the game fails to work. Basically, you traverse each level by hiding behind cover and killing everything that moves. In between each level, there's a cinematic that tries to tell the simplistic story and then takes you right back into another level where you end up hiding behind cover and shooting everything that moves. As the game progresses, it expands your abilities with the weapons. So, you get to do creative things like curving bullets.

The repetitive nature of the game is really disappointing. You end up doing the same thing over and over. You don't really accomplish much during the level and there's no side quests to speak of. So, it's all one-tracked.

There are also times where you enter into certain situations, like Sniper or Gattling Gun where you can't exit. You must complete this part of the game in order to move on. The problem is, it's difficult because there may be 20 enemies in the play field who all have perfect aim. Bad bad bad!

Controls

The cover hiding gimmick is just not enticing. It's far too sticky when it doesn't need to be and you pop out of the stickiness when you least want to. It's difficult to get the game to recognize the next piece of cover so you can move there when you need to. So, I wasn't impressed by this gimmick. Worse, between this and the curving bullets, these are the real gimmicks in this game. Creating gimmicky controls is not the answer to producing an enticing shooter.

Overall

This game isn't really worth the money, so I'd recommend renting. I felt that it was way too gimmicky, but not in the way that matters. The curving bullet cinematics are kind of cool, but that's not enough. The game is not really that compelling to play. The characters aren't built up enough to care and overall the story is weak and ripped off.

Score:
  • Sound: 6/10 (average)
  • Graphics: 8/10 (textures are done well enough)
  • Gameplay: 6/10 (a bit too gimmicky)
  • Story: 6/10 (too much like Harry Potter)
  • Bugginess: 10/10 (no crashes yet)
  • Controls: 7/10 (game relies too much on hiding behind cover)
  • Bang-to-buck: 2/10 (not enough game)
  • Play Value: $5 (rent it)
  • Overall: 4/10 (needs a lot more work)

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