Dragon Age Origins by EA Games / Bioware
- Sound: 8/10
- Graphics: 6/10
- Gameplay: 6/10 (too many fundamental problems)
- Story: 7.5/10
- Bugginess: N/A
- Controls: 9/10
- Bang-to-buck: 3/10
- Play Value: $15 (rent first, then buy)
- Overall: 6.5/10
Dragon Age Origins by EA Games / Bioware
Marvel Ultimate Alliance 2 by Activision
Uncharted 2: Among Thieves by Sony / NaughtyDog
Borderlands by 2K games / Gearbox
Halo 3 ODST by Bungie / Microsoft
Dead Space Extraction by EA games
Harry Potter (and the Half-Blood Prince) by Warner/EA
Prototype by Activision
Sims 3 by EA Games
I recently purchased Sims 3 and here is the Gamezelot take on this game. It is definitely not an improvement over the Sims 2. There are still far too many quirky problems that have yet to be resolved in this game from Sims 2. The one major thing they improved is the loading times when moving around the map. But, that's really as far as the improvements go. The game and pacing are cloned from Sims 2.
Yes, it is a human simulator. No, it is not perfect. Let's hop back in time to 'Little Computer People'. This was actually the first (and arguably) the best human simulator that's been devised for the computer. You took care of a single household with its occupants and pets. You had to feed the dog and you had to manage the people in the game. You could play games with them and interact (or not). Fast forward to the Sims (as a copy of Little Computer People). Now, that's not to say that the Sims is a bad simulator, it's just a bit too quirky. And, you'd think by the third time around that EA could have finally fixed all of the major problems with this game. Alas, they haven't.
Gameplay
If you haven't played The Sims, here's the rundown. It's a game where you can build houses and have these houses become occupied by computer controlled people. In the first game, there was little you could do with your 'Sim' (short for your player). They did whatever they did and they had mostly bland personalities. By the Sims 2, the focus was taken away from the building and placed onto the people. So, EA tried to give the people personalities, but that it was only somewhat successful. The problems with the Sims 2 were numerous... from your constantly having to run to the bathroom to pee, to constant things breaking (the toilet, TV, computer, etc) to fires and burglary. Each day it was always something different, but there was always something. So, your sim ended up spending far too much time cleaning up messes that the game simulator made for you and not socializing or going places.
Enter Sims 3 and, unfortunately, you are still cleaning up far too many simulator created messes. Basically, it's one household disaster after another. The person builder is great, but that's really where the game fun mostly stops. Once you get into the game, the game is overly verbose with tutorials even though you can turn this off from the options menu. That's fine if you've never played a Sims before. It's completely annoying when you already know what to do.
As you progress, you begin running into many of the same problems that plagued The Sims 2. You also quickly realize that very little has been added in the way of substantial new features. At least, that's what I thought that a new game was supposed to be. The things that remained are still annoying. For example, while your character does not need to go to the bathroom as often, other things have now taken the place of that stupid and quirky issue. The main problem is that there is not enough time in 'Live Mode'. For example, in order to get money to buy things, your sim needs a job. Once your sim lands that job, the job kills most of the day so your sim can't do hardly anything but work. Once your sim is off of work, your sim is so tired he/she can't even go grocery shopping. You have to send them straight home to nap or play video games. Even then, the energy runs out very rapidly.
Passage of time is also too fast in 'live mode' and too slow in 'turbo mode'. So, for example, your sim needs to wake up at 6am for his job at 7am. Here's the perfect example with 'Live Mode' time. Your sim usually needs to take a shower, use the toilet and eat breakfast (and possibly even do more than this). Unfortunately, you can't do that many things in a 1 sim hour. It's just not possible. This issue plagued Sims 2 and I was expecting it to have been resolved in Sims 3. In real life, it would certainly be possible to complete all three of these things. But, in The Sims 3, it doesn't work. So, you end up having to cut the sleep time (yes, your sim has to sleep to regain energy) in order to get more stuff done. The problem with that is that by cutting sleep short, your sim doesn't get 'well rested'. Your sim runs out of energy very rapidly during the day. So, there are all of these stupid quirky things. Basically, in order to solve one problem, you create others.
Worse, in preparation for work, your sim usually ends up breaking something like the toilet, shower or sink. Or, in preparing food for breakfast, the surfaces get grimy or dirty dishes pile up. In this game, perfect cleanliness is a must or the 'mood meter' takes a firm nosedive. At least in the Sims 2, you could choose if your character was a clean freak or not. In the Sims 3, your character is now always a clean freak. He complains when he stinks, when others stink or when dirty dishes stink. When a sim complains, that reduces 15-30 mood points.
Mood Meter
The mood meter is the barometer by which your sim is happy or unhappy. When green, the sim is perfectly happy. When red, the sim needs something (food, sleep, etc). Your sim doesn't stay happy for very long, so expect to have him/her constantly do something to please them. The sims will do for themselves, but usually not that well.
Birthdays
After a period of time, your sim will 'Grow Up'. This is a complete disaster of a feature. I don't necessarily WANT my sim to grow up, or at least as fast as it does. But, you don't know how long you need for your sim until you've actually played the game. Suffice it to say, the default settings for a sim to age is not nearly long enough to complete sim goals. For example, I started my sim as an Adult. Within just a few hours of play, my sim had a birthday and turned into an elderly old man. It's like HUH? Why didn't I get a say in this matter? The game should ask you if you want to your sim to age instead of just outright doing it.
And why to an elderly old man? Where are the other stages between adult and elderly? So now, the game I've just spent several hours playing is pointless. I don't want to continue to play this game as some crotchety old geezer. That's not what I expected or intended for my character. It also negates the point of the game. The game changes your sim from a healthy robust adult around 45-48 years old to a 70 year old geezer. With the growing up feature enabled, you need to start your sim on at least young adult for maximum play time. Otherwise, you need to extend your sims lifespan (or turn off aging).
Here are several games I look forward during 2009. Look for most of these games to be reviewed during 2009.
Game | Type | Release Date |
Alpha Protocol | RPG | 10/06/09 |
Bioshock 2 | Shooter | 10/05/09 |
Dragon Age Origins | RPG | 11/03/09 |
Fallout New Vegas | RPG | 06/01/10 |
Ghostbusters | Shooter | 06/16/09 |
Halo 3: ODST | Shooter | 09/01/09 |
Harry Potter: Half Blood Prince | Movie | 06/23/09 |
Mass Effect 2 | RPG | 12/31/09 |
Overlord 2 | Shooter | 06/23/09 |
Prototype | --- | 06/09/09 |
Singularity | Shooter | 09/15/09 |
Star Wars: Republic Heroes | Shooter | 09/08/09 |
Two Worlds 2 | RPG | 02/01/10 |
Witcher: Rise of the White Wolf | RPG | 09/15/09 |
Game | Type | Release Date |
Wolfenstein | Shooter | 07/28/09 |
Planet 51 | --- | 11/20/09 |
Splinter Cell: Conviction | Shooter | 06/30/09 |
Rogue Warrior | Shooter | 10/01/09 |
Splatterhouse | Shooter | 09/29/09 |
Aliens vs Predator | Shooter | 01/19/10 |
Ninja Gaiden 2 - by Team Ninja
The Godfather II by EA Games
Wanted: Weapons of Fate from Grin/Warner/Universal
Game Type: Third Person Shooter
Rated M for Violence, Language
Chronicles of Riddick:
Escape From Butcher Bay from Atari
Game Type: First Person Shooter
Rated for Violence, Language
This game is a re-release of a 2004 original Xbox game that appears on Chronicles of Riddick: Assault on Dark Athena. However, Atari decided to redo this game to fully utilize the Xbox 360. So, if you haven't played this game, you are in for a treat. If you have played it before, the graphics, sound and achievements are all updated for the Xbox 360. So, it may be worth a play through again.